By the timelwas 12, I'd managed to build one that could alwayswin at noughts and crosses.
到12岁的时候, 我设法制造出一台计算机,它在玩画圈打叉游戏时总是赢家.
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英英释义
Noun
1. a game in which two players alternately put crosses and circles in one of the compartments of a 3-by-3 board; the object is to get a row of three crosses or three circles before the opponent does