It's simplest normal map you can create, here's picture with them rendered on our texture.
这是你能创建的最简单的标准图, 在这里图片连同它们着色到我们的图层上.
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Because the normal map is mapped to the surface, it already lies flat in tangent space.
因为法线贴图会被映射到表面上, 所以它已经是在切线空间中了.
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Both the normal map and the AO map will be used in creating the color map.
法线贴图和AO贴图都是别用在颜色贴图上的.
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