This paper describes an Object - Oriented 3 D interactive graphics animation system.
本文介绍了一种基于面向对象程序设计方法的交互式三维动画系统.
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The skeletal animation system looks perfect doesn't it?
此时,你也许会说骨胳动画系统看起来不是很完美的 吗 ?
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Skeletal animation system consists of a series of bones which are hierarchical in nature.
骨胳动画系统由一系列与自然层次相符的骨头组成的.
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Let's study about the drawbacks of skeletal animation system with the help of some images.
现在,就让我们在一些图片的帮助下研究骨胳动画系统的缺点.
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