Sets clipping region for all graphics being rendered further.
设定剪辑区域用于所有简单绘制的进一步渲染.
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Resets the clipping region to infinite.
将剪辑区域重置为无穷大.
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When the render target is switched, the clipping region is also reset render target.
当渲染目标为转换后的时, 剪辑区域同样全部重置.
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The device context also defines a clipping region.
关联设备也定义剪裁区域.
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